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The Centre VR Waiver Form

Please read this document carefully. It is required to be signed before entering a Centre VR experience.

PLEASE NOTE: You will not be able to take part in CentreVR experiences without signing this waiver. For the purpose of this waiver, the terms VR and AR shall be used interchangeably.

To enter Virtual Reality you must wear a headset which will totally block your view of your real location, and headphones that will prevent you from hearing the outside world. You will communicate with your party and our team members through the built-in communications system. In the event of a fire alarm, the system will shut down immediately. If this happens, you should remove the headset and take instructions from our team members.

Your view of the virtual world can be shown on monitors in our centres, or not if you request that. Our team members can always see this view. Some multiplayer experiences will allow you to see, and be seen, by people online from anywhere in the real world in virtual reality, so please be mindful of your actions and language, respecting other children and adults who may be in the virtual world with you.

Many titles have an age rating or suggestion. Players will be able to choose any title. It is the players (or players guardian if under 18) responsibility to check the selected games are appropriate. The Centre VR system includes features to help display appropriate titles for the age of players, including filters on our web site, but this can only work when a player selects or provides their correct age.

ONLINE – Some games allow access to the internet and can allow interaction, including audio and gestures which we will absolutely no control over. Unfortunately, this means inappropriate behaviour and verbal comments can be easily encountered, and all users should be aware that any online game game allow this to happen. We cannot police this and are therefroe unable to guarantee this will not happen if an online title is selected.

In Store – Some players and users of VR can be easily shocked or surprised, both pleasantly and not, which can result in some people shouting expletives. Centre VR and its staff will do all it can to stop this but it is obviosly impossible for us to stop it entirely. We do ask that all players respect the others in the locations.


Our Virtual Reality experiences can be extremely realistic, creating unprecedented levels of emotions. You can be scared, made to feel unsafe, unsure of your footings, or make you jump out of your skin. Others can help you relax and unwind, wow you with wonder or make you curious.

We recommend you start with more gentle experiences until you have become more familiar with the new world, unless you really want to experience something shocking. All our titles have information listed that will help you choose the experiences that best suit you. Please read this information before choosing any experience.


  • Eye strain.
  • High volumes in the headphones (There is a volume control).
  • Flickering screens and flashing images which could trigger underlying health conditions.
  • Motion sickness.
  • Equipment may affect some medical devices such as cardiac pacemakers etc.
  • The equipment and media content of some experiences may affect those with pre-existing medical or mental health conditions.
  • May affect pregnant women adversely.
  • It is possible to feel claustrophobia, panic, or other phobias.
  • Objects in the real world may not be visible in the virtual world.
  • Objects in the virtual world may not exist in the real world.
  • Feelings of disorientation may be felt at the end of the experience.
  • Repeated use may exaggerate the effects above.

If at any time you have any health & safety questions regarding you experiences at Centre VR, please ask a member of our team straightaway. We recommend that you do not enter VR when tired, or ill, under the influence of alcohol or drugs, hung-over, in pain, or feel stressed or anxious in any way, as these factors can increase your risk of potential issues.

Due to the unpredictable nature of the human response to virtual reality (dizziness, nausea, seizures, fear of heights, bumping into objects, etc.), we require all participants to sign this waiver releasing Centre VR Limited from any liability regarding your (or your child/dependent/minor’s) use of the Oculus Rift, HTC Vive, HTC Vive Pro Samsung Odyssey and/or any of the Centre VR equipment.

Oculus VR, LLC. PlayStation VR, and HTC Vive recommend that children over the age of 13 use VR headsets.

Unfortunately, there are risks associated with the use of VR (Virtual Reality) and AR (Augmented Reality) headsets. Some of the risks are fairly obvious: bumping into objects, tripping over wires, etc. Other risks are not so obvious and may either be latent in their effects (for example, vision impairment) or may trigger dizziness, nausea or even a seizure. The fact is, the technology is so new that health and safety research needs to catch up with it.

Because of the risks associated with the use of VR, Centre VR requires that a waiver is signed prior to using the Centre VR equipment. In order to help you understand those risks, here are two articles that help to explain the risks involved.

A Super Quick Safety Guide to Letting Your Kids Use VR Headsets

Side Effects of Virtual Environments: A Review of the Literature

Please stop use of the VR equipment if you feel any discomfort whatsoever.


I (or my child/dependent/minor) wish to use one of the Centre VR virtual reality headsets. I recognize and understand that the use of a VR headset involves certain risks.

1) I (or my child/dependent/minor) am using the VR equipment voluntarily;
2) I assume all of the physical, psychological, and financial risks associated with use of VR equipment;
3) By signing, I acknowledge that I have read and understood all of the terms of this release form and that I
am voluntarily giving up substantial legal rights, including the right to sue Centre VR Ltd or
its employees;
4) [If the headset is being used by child/dependent/minor] I am the parent or legal guardian of the minor
named below. I have the legal right to consent to and, by signing below, I hereby do consent to the terms and
conditions of this Release of Liability.

I understand that I must sign this Release of Liability in person before using the equipment at any Centre VR location.

I am confirming that I am over 18 years of age and have read the above information and agree to the Centre VR Terms and conditions.

So why is VR recommended for people aged 7 years and older?

Its actually because of a thing called IPD, or Interpupillary Distance, the distance between a persons pupils.

As we grow, human beings heads start small and get bigger. That also means the distance between the pupils starts less, and increases as we get older.

Most HMD’s (Head Mounted Devices) are designed with an adjustment for the IPD between distances of a typical 13 year old and the largest average adults distance.

This means that for legal reasons and for the comfort of younger people, the headset manufacturers state that they recommend the systems for children 7 years and older, the ideal age is 13 plus.

However, many hospitals encourage children to wear VR headsets either to assist with various medical conditions, quite often eye related or to help keep children calm and restful in stressful situations such as pre op. VR is often used to bring joy and excitement to some people who may not be able to leave a confined area for various different reasons.

In the USA Honda sponsored a very special VR programme that brought the most wonderful Santa experience for some children who were in hospital. We think this is amazing, and may bring a tear to your eye. The video is to the left just hit play.

We do say note that many children under the age of 7 can be overwhelmed by the controls and/or the experience, and so insist that under 7’s must be accompanied by a responsible adult throughout their time in VR.